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The Rock-Paper-Scissors Strategy in Tower Rush

The Rock-Paper-Scissors Strategy in Tower Rush

The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.

This guide will break down the combat triangle and show you how to exploit it to guarantee positive elixir trades.

The Fundamental Triangle

For example, a massively expensive P.E.K.K.A (Single-Target) will absolutely destroy a Wizard (Splash) in a one-on-one fight.

Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.

  • Track their rotation.
  • Always consider the Z-axis.
  • Manage your cycle.

Breaking the Triangle

If your opponent only has one 'Scissors' (Splash spell) in their deck, and you bring three 'Papers' (Swarms), they literally cannot stop you.

You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.

Troop TypeThe TargetThe Counter
SwarmsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
AoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K. If you cherished this article and you simply would like to receive more info relating to tower rush i implore you to visit our web-page. As, Heavy Spells

The Balancing Act

The delicate ecosystem of the arena relies entirely on this three-way tension.

Always respect the fundamental rules of combat before attempting complex maneuvers.

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