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julioThe Rock-Paper-Scissors Strategy in Tower Rush
The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.
Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.
Swarm, Splash, Single-Target
However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.
Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"
- A deck with only swarms will be destroyed by a single splash unit.
- Know instantly that a Valkyrie is the perfect response to a Goblin Gang.
- Use spells to break the rules of the triangle.
Exploiting the Rules
Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.
You are no longer playing the cards on the screen; you are playing the player behind the screen.
| Troop Type | What it Beats | What it Loses To |
|---|---|---|
| The Horde | High DPS single-target tanks, Princes, P.E.K.K.As | Wizards, Valkyries, Bomb Towers, The Log |
| Splash Damage | Skeleton Armies, Minion Hordes, Goblin Gangs | High health single-target units, Mini P. If you are you looking for more info in regards to tower rush have a look at the web site. E.K.K.As, Heavy Spells |
The Balancing Act
The delicate ecosystem of the arena relies entirely on this three-way tension.
Always respect the fundamental rules of combat before attempting complex maneuvers.
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