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Drafting and Deck Building in Tower Rush

Drafting and Deck Building in Tower Rush

To inject variety and test pure fundamental skill, developers frequently feature 'Draft' modes in special events and tournaments.

This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.

Prioritizing Your Choices

If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.

If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.

  • Never give your opponent a Golem if you haven't drafted a tank killer.
  • Skeletons or Ice Spirits are universally useful.
  • If forced to choose between two terrible cards, give them the more expensive one.

Drafting for the Enemy

The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.

If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.

The PickThe KeepWhat to Give
Hog Rider vs. Should you beloved this information as well as you want to get more info with regards to tower rush i implore you to stop by our site. Barbarian HutAlways take the Hog RiderIt is incredibly expensive and easy to defend against
The Log vs. Skeleton ArmyYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army

Playing the Hand You're Dealt

The winner of a draft match is the player who can identify their bizarre new win condition fastest.

Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.

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