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julioBuilding a Spawner Deck in Tower Rush
While many players find the 'Spawner' or 'SimCity' archetype incredibly frustrating to play against, there is no denying its brutal effectiveness on the competitive ladder.
This article details the absolute best cards and strategies required to build the ultimate, unbreakable Spawner deck.
The Foundation of the City
The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.
The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.
- The Tombstone is an excellent cheap addition.
- If they just used their Fireball on your tower, you have a safe 10-second window to place your new hut.
- Your goal in single elixir is simply to set up one or two buildings and survive.
The Support Cards
Cards like the Flying Machine or Dart Goblin are perfect because they can sit safely behind your wall of huts and snipe enemy attackers from a distance.
You also need a heavy spell of your own (usually Poison or Fireball) to destroy the opponent's defensive units that get stuck trying to clear your massive swarms.
| The Synergy | The Logic |
|---|---|
| Flying Machine | Sits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the huts |
| Mother Witch | Turns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board |
Suffocating the Opponent
It requires immense patience and precise building geometry.
They will run out of spells long before you run out of troops.
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